StarQuest

The Sound Design of Cage

Sound design support for a YouTube miniseries episode, focused on foley, presence, and scene-by-scene cohesion.

Role

Focused the sound around character

Sound Design Assistant

Scope

Foley for Cage and scene cohesion

Created and refined character foley for Cage while iterating closely with the lead creative to support continuity and tonal consistency.

Results

An episode with strong audience traction

Helped support a miniseries episode that reached 9.7k views on YouTube and 1k likes, while strengthening the role of detailed, character-driven sound work.

Project context Contributed sound design support to a YouTube miniseries episode, centred on Cage’s on-screen presence.
Team & stakeholders Worked with Talia Raso in a close review loop so the sound stayed consistent with the episode’s creative direction.
Timeline Supported the episode during 2023 post-production, refining foley across key scenes and transitions.
Workflow Spotted moments, built character foley, tested scene cohesion, then revised details to strengthen continuity.
Challenges The main challenge was making Cage feel tactile and present without overwhelming dialogue, pacing, or tonal balance.
Delivery Helped support an episode that reached 9.7k views and 1k likes , with stronger character-driven sound work.

On StarQuest, Light supported episode three as a sound design assistant with a focus on foley and scene detail for Cage. He built and refined effect layers that gave the character’s movement more weight, texture, and presence on screen.

The work was iterative. He collaborated with Talia Raso, tested options against the episode cut, and adjusted sounds for clarity, consistency, and timing. Rather than treating audio as a final overlay, he used it to sharpen how scenes landed moment to moment.

That process helped strengthen the episode’s atmosphere and contributed to a release that reached 9.7k views and 1k likes on YouTube. It also shows Light’s ability to support a wider production by improving the sensory detail that sells performance and world.